![]() Steps to reproduce the behaviour Client, run this in Mono 4.2.1 or Internet, a lot of communication happens (ZMTP Greeting, actual When run on Windows (locally) and Windows Windows across the Handshake is done for a TCP connection, and from then on there's only radio ![]() When run in Mono, I observe in Wireshark that a SYN, SYN-ACK and ACK Mainland EU (again to rule out networking).Ī method run in a () call should be able to create a ![]() I've also tested using a Windows server placed in All Linux instances I've tested on are fromĭigital Ocean, and have been placed around the world (US, EU etc.) to rule I run my "Server" (the DealerSocket) on Windows 10, while I run my There was a bug in mono, can you check with latest mono? I think 4.3 Observe that the different invocations of Runner produces different behaviours. Steps to reproduce the behaviour Client, run this in Mono 4.2.1 or similar. When run on Windows (locally) and Windows Windows across the internet, a lot of communication happens (ZMTP Greeting, actual frames/messages etc.). When run in Mono, I observe in Wireshark that a SYN, SYN-ACK and ACK handshake is done for a TCP connection, and from then on there's only radio silence. I find that on Mono, this doesn't work, while it works when run a Thread. Expected behaviourĪ method run in a () call should be able to create a Socket and process messages in a loop. I've also tested using a Windows server placed in mainland EU (again to rule out networking). All Linux instances I've tested on are from Digital Ocean, and have been placed around the world (US, EU etc.) to rule out networking issues. I run my "Server" (the DealerSocket) on Windows 10, while I run my "Client" on a Linux box. Operating System: Linux / Ubuntu / 16.04 圆4
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